COMPLETE WORKS

 

THE SEEKER'S GUIDE TO TWISTED TAVERNS

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April 2021

I was hired as a freelance writer for two of the taverns included in the Seeker's Guide to Twisted Taverns: the Dancing Horse and the Bloated Bounty.

LOADS OF DICE

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November 2020

At SIEGE 2020, I gave a lecture about dice mechanics and their effects on the underlying math and "feel" of a tabletop game.

COLONY CLASH

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October 2020

A 4v4 arena shooter inspired by Halo's level design, made in Core Engine for the Arenas of Combat contest.

My entry was one of the two runners up for the Sci Fi category.

THE TOMB OF MANY EYES

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September 2020

A co-op dungeon crawl created in one month for Core Engine's DnD Dungeon Design contest. Creating this game required learning a new engine and scripting language in only two weeks.

LIGHTNING WAR

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June 2020

A teamwork-based tabletop roleplaying game set in a high fantasy world's World War II. I organized a successful Kickstarter campaign to fund the game's publication.

X-WING VS TIE FIGHTER

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March 2020

A spec script for a hypothetical TV series set in the Star Wars universe, loosely based on the classic video game. The script was finished two months before Star Wars: Squadrons was announced.

MOON 5-12: BLOODLUST CONTAINED

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April 2020

An official Dungeons & Dragons adventure written for organized play. It premiered at Gen Con 2018 as a convention exclusive, and was published online in April 2020.