BEN SANDFELDER
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A presentation from SIEGE 2022 on designing classes for RPGs.
A project by Ghostfire Gaming. I wrote two of the taverns included in the book.
An FPS level designed for the Arenas of Combat contest. A runner-up in the Sci-fi category.
My original tabletop RPG, which I ran a successful Kickstarter campaign for in 2019.
An entry for the OSR June Jam. Dragonborn, Lizardfolk, and Tieflings for B/X (1977) D&D!
A presentation for SIEGE 2020 on dice probability and how it affects a game's "feel."
A co-op adventure designed for Core Engine's D&D Dungeon Design Contest.
My first published adventure, written for Baldman Games' critically acclaimed Moonshae Isles campaign.